Rider has Unity support built in, and the very first time you open a Unity solution it will automatically configure Unity to use Rider as the default editor for C# scripts and shader files. With the unbeatable 2500+ smart code inspections and refactorings, Rider enhances your C# experience, letting you write error-proof code much faster. JetBrains Rider is a fast and powerful C# editor for Unity that runs on Windows, Mac, and Linux. Unity CTO & Founder Powerful cross-platform C# Editor VS Code is a lightweight, cross-platform editor. Unity is a multiplatform game development tool, designed from the start to ease creation.I have never seen code refactoring tools that actually work - always without exception. You can confirm this or change the external script editor. Starting with Unity 2018.1, Visual Studio should be the default external script editor in Unity. Configure Unity for use with Visual Studio for Mac. Expand the Game Development section and confirm the Visual Studio for Mac Tools for Unity entry.
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